The Play Station SF

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Keep your eyes peeled for a new outdoor fitness and play installation that will be popping up on the sidewalk of Market Street in downtown San Francisco this fall. I’m part of the team behind “The Play Station”, a concept proposal that was accepted by the Yerba Buena Center for The Arts and the San Francisco Planning Department to be part of this year’s Market Street Prototyping Festival. 

Our team has been engaged in a brainstorming and concept development process for the past couple months and we’re excited to share our project progress with you: 

Play is for everyone. But there’s really nowhere to play on Market Street. Thousands of people will walk by this spot or wait for the bus – but they won’t play. Step into The Play Station and experience Market Street in more fun way. Placing free, public workout equipment in a public space is a radical way to invite everyone to workout, play, and feel good – right on a city sidewalk. Community starts with a shared experience. The Play Station invites anyone to look up, get curious, and start playing. Don’t just wait – play. How far can you go while you wait for the bus?

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After researching current challenges and needs on Market Street (above, a visual of a typical bus stop), we’ve recently moved from concept development to prototyping some of the moving parts. 

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Team Play Station recently had the opportunity to get feedback from the public at an open house along with other artists and designers. We debuted our kinetic hand-cranked bicycle sculpture prototype, complete with installation of a 256-LED programmable Monkeylight PRO donated by our new friends, local business, and bike fun advocates Monkeylectric over in Berkeley. 

Stay up to date on our progress by following #mspf and #playstationsf and by adding your name to our email list over at www.theplaystationsf.com – or come find us October 6-8 on Market Street between Ellis and O’Farrell Streets! We’re open to collaboration (activities, games, cyclecomputers and more), participation (lead a game or activity during the festival) or feedback (how to make our installation safer and more interactive), so please get in touch. 

Playland at 43rd – A Brand New SF Park(ing) Lot Playspace

Neighbors, designers, and families teamed to create a low-cost, low-intervention flexible play and gathering space in what was formerly a very large asphalt-paved school parking lot in San Francisco’s Sunset District. 

Even on a wet, cloudy day, these photos clearly show the effort made to create a bright, colorful, welcoming space. Overhead nylon paracord delineates a pingpong table and outdoor seating, and colorful painted murals break up the asphalt surfacing. 

A newly built plot of raised beds freshly planted with greens frames the new skate park, in the back, with the magenta spires of two climbable “San Francisco Hills” donated by participants in last year’s Market Street Prototyping Festival. 

Green Alleys Pop-Up Class

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i recently had the opportunity to engage with stanford d.school again, pitching in on a fun “pop up class” which took place in a set of alleys between San Francisco’s Noe and Mission districts. the class, which invited a multi-disciplinary group of students to participate, along with neighbors and city officials, was designed to introduce students to new tools for observing spaces and also to learn about neighborhood-level sustainability, public space, and urban ecology efforts. 

i help the group start getting comfortable in the alley space, and get to know one another, with a fun interactive game of “walking tag” (more difficult than it sounds!), then d.school teaching fellows hannah and nihir led the group on to the main part of the day – observation in the alleys. the group was generously hosted by neighbors on the alley, who are active participants in the neighborhood’s “green alleys” action plan to improve the environmental sustainability and community resiliency of their little corner of San Francisco.

the workshop participants broke into groups based on different “lenses”, including: stormwater management, culture and politics, and stewardship. each group took a walk throughout the mapped areas, noticing (and noting) elements that stood out to them within a particular lens, such as drainpipes that dumped directly onto pavement, murals, native plants, unmaintained property, seating, color, and scent. 

concluding the workshop, students marked areas of particular interest, success, or future improvement on a large map of the area, and shared back what they learned about neighborhood and community work, environmental sustainability, and design thinking. 

Palm Springs

we had a fun visit to palm springs recently, but its clearly not a place designed for people. between the multiple lane, high speed, one-way roads, the “disappearing sidewalks”, the lack of crosswalks, and the heat (at least part of the year … so what’s wrong with the rest of the year?), its not a place I’d probably choose to spend a lot of time. after a brief and somewhat disappointingly deserted foray to downtown, and a short (>5 block) walk to a nearby attraction – of which only 20% of the walk involved sidewalks, crosswalks, or any pedestrian infrastructure whatsover (and no crosswalks or intersections anywhere near the attraction….what?) and during which we saw zero other people walking or outdoors at all – we ended up just sequestering ourselves at the hotel and pool. which was great! but we didn’t need to travel 9 hours for that. we also took a short, strange, moderately fun bike ride to the museum of art, on the “Designated Bike Route” which basically was just the road on the edge of town, where the valley hits the mountains and there’s not much development (or destinations….to bike to?) then on to the museum, where we were also the only bikes in the rack. 

its interesting, wierd, and frustrating, to spend time in a town built almost exclusively to rely on the automobile as a planning and transportation device, from the heyday of the first zenith of auto culture. (is today one? i suppose it is, functionally, but maybe not culturally?) the last photo, above, shows how even driving into a vacation a Polynesian-themed motel was set up to give the best possible experience to drivers, as they entered through a dramatic gate. 

awkward spaces: makeshop

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A before-and-after shot: from strange concrete “appendage” to “red carpet”.

A few notes from the “Awkward Spaces Makeshop” with the Stanford d.school, where interdisciplinary teams each performed a quick makeover prototype on an “awkward space” of their choosing on campus. With only a few hours and limited materials, speed and creativity were valued over perfection. 

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We started off by exploring a small part of the campus and identifying “awkward” spots – be they awkward because of social interaction, design, spatial relationships, or use over time. 

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This table, for example, was bolted onto the concrete on the upper deck of the student union. Not only is the table – and its chairs – fixed and immovable (limiting social interaction), its also placed by itself (away from the other seating), in a corner (that catches all the sun), unshaded, and wedged in between two plate glass windows that look into office areas (awkward privacy issues). What’s more, the door behind the furthest chair can’t open all the way without hitting the seat (remember – its bolted in place). I can’t imagine anyone loving this awkward seating arrangement. 

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Next, the group shared back their awkward spaces and chose teams to work on a particular spot for the rest of the day. We chose this concrete “appendage” awkwardly and unattractively protruding from a stairway directly in front of the main entrance to a music hall. With no clear function – or even aesthetic decoration – this flat topped “podium” seemed ripe for an intervention. 

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This shot contextualizes the “appendage”, showing how its also centered in a pretty generic, colorless, hardscaped setting. Pedestrians and cyclists pass right by it (foreground) on a busy path, without being invited into the space for any conceivable reason. 

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With only four hours to come up with an idea, build it, and install it, our team quickly started throwing out ideas about how we could make the space less awkward. We discussed how different interventions could “highlight” the awkwardness (by making it stand out even more or even leveraging it), or “hiding” the awkwardness (by reconfiguring a space or how its used). We opted to highlight the appendage, and to actually use it as a centerpiece or stage. With the Oscars scheduled to air that evening, and the appendage’s location in front of a performance space, we came up with the idea of creating a  faux “red carpet” VIP area on the concrete platform, complete with photo backdrop for the Stanford community to shoot selfies. 

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Without a measuring tape, we made some quick guesses (using sneaker measurements) about the dimensions, then headed back to the d.school workshop to start building our prototype. 

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Part of our team got to work on building a frame for the backdrop. 

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Part of our team started creating on-brand Stanford imagery for the backdrop, adding additional colors to brighten up the drab concrete space. 

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A canvas dropcloth formed the backdrop, and construction paper and masking tape stood in for stencilled logos. 

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With time running out until the end of the workshop (and the day!), the team setup the backdrop using zipties. 

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Blue butcher paper stood in for a red carpet, and a pallet made a step. 

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Since the space was awkward, we called our intervention the “Awkward Oscars”, complete with an awkward fake Oscar make from tinfoil to hold up .

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The photo backdrop in use. 

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Selfie station complete with hand held sign, and awkward, tilted tree. 

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Much more colorful and fun than before! 

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Fellow team members creating a wayfinding sign that corrected an unused and unloved “awkward understairs” space, and simultaneously worked to help confused new students find a student ID office (confusingly and awkwardly located on a second floor midcentury building with only two outdoors staircases to locate). 

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A third team worked to “un-awkward” an unloved and underused seating area outside the student union hall, with a few strange seating arrangements (including a table with no chairs), dirt for ground cover, and a pile of trash behind both sides. 

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The team created a “sculpture garden” by creating a prototype modern art sculpture on a table, and added a simple screen as a backdrop to make the space feel more intimate and block trash from view. 

Thanks Our City, d.school, and the teaching fellows!